League of Legends is a MOBA video game that combines precision, speed of execution and real-time strategy
Team Beyond Gaming (L) and team Cloud9 compete during the League of Legends World Championship Play-Ins Stage on October 6, 2021 in Reykjavik, Iceland.
Image: Wojciech Wandzel/Riot Games Inc. via Getty Images
Tuesday, October 5 saw the start of the 11th "League of Legends" video games world championship—one of the leading competitions in the field of e-sports. Indeed, the 2020 event final drew some 45 million viewers outside of China. Needless to say, the championship is a big deal for gamers, and the event has gained almost legendary status for players in this Multiplayer Online Battle Arena (MOBA) game.
The "League of Legends World Championship"—or "Worlds"—kicked off October 5. For all esports fans, the competition is one of the top events in the field. This year it is being held in Iceland.
League of Legends is a MOBA video game that combines precision, speed of execution and real-time strategy. It also requires adaptability, because with over 157 unique characters, or champions, all with different abilities, the possibilities in a game are almost endless. But enough about the technical side of this game, it's the stats that will give us a better idea of the scope of the phenomenon.
The last "LoL World Championship" took place in Shanghai, China, in October 2020. Held during the pandemic, amid China's zero-covid strategy, it was the only event of international scope to be accepted by the authorities.