It has been a busy period for the small but growing cloud gaming industry, which is expected to surpass $1 billion in revenue and 23 million paying customers by the end of this year
In an undated photo from Google, the Google Stadia gaming service. Facebook, Microsoft and Amazon are ramping up offerings in cloud gaming, a platform that lets people enjoy high-quality games on any device.
Image: Google via The New York Times
Imagine video gamers, untethered from their computers and consoles, playing crystal-clear versions of their favorite games anywhere. They might traverse the futuristic world of the sci-fi shooter game Halo on their mobile phones while riding the subway, or dust off old MacBook computers and hop straight into the jungle of the battle arena game League of Legends.
That’s the rosy future promised by cloud gaming, a nascent technology that could reshape how people play games. And depending on whom you ask, that future might have arrived already.
On Thursday, Facebook announced that it had expanded the reach of its cloud gaming platform, which was released last fall, to cover 98% of the mainland United States. Also this week, Microsoft made its cloud gaming service available on more devices. And Amazon broadened access to its burgeoning cloud service, giving Prime members a free trial version during its Prime Day last month.
It has been a busy period for the small but growing cloud gaming industry, which is expected to surpass $1 billion in revenue and 23 million paying customers by the end of this year, according to Newzoo, a gaming analytics firm. Revenue is projected to grow to more than $5 billion by 2023 as the technology improves.
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