A Tinder Gold subscription grants users access to a feature called "Likes You," and suddenly, there's no futile swiping whatsoever. Instead, you've got a list of strangers with whom you're guaranteed to match—something like god mode, for a dating app
“Tinder’s definitely not a game,” said Elie Seidman, the company’s chief executive, in a recent interview. “At the core, it’s about human connection.”
If you squint, though, the app doesn’t look so different from the countless mobile games on the market. Tinder has a clear objective and explicit rules. At any time of day, there are tens of millions of people playing, er, swiping, on the dating app. And, like the games with which it competes for screen time, Tinder charges users who want a leg up.
For example, in Clash of Clans, a mobile game in which you build and defend a village, you can use real money to buy “gems,” the basic currency of that game. On Tinder, you can buy extra “super likes” (which alert others that you are enamored of them) and “boosts” (which make your profile more visible to people in the area).
Or, to really increase your chances, you might subscribe to Tinder Gold for about $30 a month. (The price depends on multiple factors, including where you live and how many years you have walked the Earth searching for a partner.)
Tinder Gold grants users access to a feature called “Likes You,” which gives them a list of people who have swiped right on them. Suddenly, there’s no futile swiping whatsoever. Instead, you’ve got a (hopefully long) list of strangers with whom you’re guaranteed to match. It’s something like god mode, for a dating app.
“The structure of those in-app purchases are highly similar to the structure of in-app purchases for games, in that you have those special abilities,” said Randy Nelson, the head of mobile insights at Sensor Tower, an analytics firm. “A direct line can be drawn from the boosts and power-ups in a game to the boosts and power-ups in Tinder.”
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